Sprite Packer, Splitter & Previewer
A downloadable tool for Windows and Linux
Optimize your game's performance and streamline your 2D animation pipeline with an all-in-one standalone utility. Built specifically for modern indie game developers, this tool eliminates the friction of managing sprites, packing sheets, and testing animations across different game engines.
Core Features
1. Smart Sprite Packer

Efficiently pack multiple individual PNG images into a single, tightly optimized texture atlas to reduce draw calls and memory overhead.
- Advanced Packing Algorithms: Utilizes industry-standard MaxRects and customizable packing logic to maximize space efficiency.
- Flexible Texture Configurations: Customize Max Size (up to 4096px+), pixel padding, and Power of Two (POT) forcing.
- Smart Constraints: Enable/disable square outputs, trimming, and rotation to fit your targeted framework guidelines.
2. Precision Sprite Splitter

Need to extract raw frames from an existing spritesheet? The built-in Splitter allows you to reverse-engineer sheets back into individual files cleanly.
- Grid & Auto Modes: Instantly slice rigid sprite sheets using an explicit Column & Row grid matrix or let Auto mode detect boundaries.
- Configurable Spacing: Apply padding adjustments to accurately isolate graphics even with complex asset alignments.
- Batch Export: Instantly repackage all separated components and download them formatted inside a clean ZIP folder.
3. Real-Time Animation Preview

Stop guessing how your frames look inside the engine. Test, inspect, and adjust animations directly within the tool.
- Live Playback Controls: Play, pause, loop, or step through frames manually to check consistency and pixel alignment.
- Variable FPS Adjustments: Dynamically fine-tune playback speed (e.g., 7 FPS, 150ms per frame) to simulate accurate in-game timing.
- Frame Inspector: View asset specifications dynamically on a sleek alpha-checkerboard preview background.
Multi-Engine Export Formats
Export both your packed atlas sheet and the corresponding configuration files with a single click. No manual data slicing required:
- Phaser 2D (Atlas JSON format)
- Godot Engine 4+ (Coming Soon!)
- Generic JSON (For custom frameworks and proprietary engines)
| Published | 10 hours ago |
| Status | Released |
| Category | Tool |
| Platforms | Windows, Linux |
| Author | jorgedevreact |
| Tags | 2d-animation, game-development, phaser, pixel-art-tools, sprite-packer, spritesheet-generator, texture-packer |
| Content | No generative AI was used |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $3.99 USD. You will get access to the following files:



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